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AI Insights · Timothy · April 2021

Top 5 Interactive Story Games in France, Q1 2021: A Sensor Tower Data Analysis

Sensor Tower's data showcases the Q1 2021 performance of the top five interactive story games in France. Dive into the trends of downloads, revenue, and active users.

Top 5 Interactive Story Games in France, Q1 2021: A Sensor Tower Data Analysis

In the first quarter of 2021, the interactive story gaming category saw varied performance among the top applications in France. Sensor Tower provides a detailed look into the downloads, revenue, and weekly active users for these leading games.

Chapters: Interactive Stories maintained a steady revenue stream throughout Q1, peaking at $119K in the second week of February before dipping to $88K in late March. Downloads saw a significant surge in mid-January, reaching 30K, but gradually declined to 16K by the end of March. Weekly active users spiked to 112K in the third week of January but followed a downward trend, stabilizing at around 93K towards the quarter's end.

Time Princess: Dreamtopia exhibited a revenue increase in early February to $49K and a notable jump to $53K in early March. The game's downloads started strong at 105K at the end of December but fell to 18K by the end of March. The weekly active users mirrored this trend, starting at 129K and decreasing to 58K over the quarter.

The revenue for Romance Fate: Story Games remained relatively consistent, with minor fluctuations and a slight decrease from $40K at the end of December to $23K at the close of March. Downloads showed an initial increase in early January but eventually declined to 4K. Weekly active users also saw a decline, from 27K at the beginning of the quarter to just above 20K by its end.

Tabou Stories®: Love Episodes reported a revenue of $27K in early January, but by the end of March, it had decreased to $16K. Downloads followed a declining pattern from 24K at the end of December to just under 7K by March's end. The game's active users decreased significantly from 80K to 37K throughout the quarter.

Lastly, Love Sick: Stories & Choices saw its revenue dip from $32K at the end of December to $8K at the end of March. Downloads experienced a sharp decline from 27K to just over 1K. The game's weekly active user count also fell from 48K to around 12K.

For more insights and detailed analytics on app performance, Sensor Tower's platform offers an in-depth perspective into the mobile app ecosystem.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2021